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School of Physics and Astronomy, University of Leeds, Leeds LS2 9JT, UK. v.kendon@leeds.ac.uk
The development of quantum algorithms based on quantum versions of random walks is placed in the context of the emerging field of quantum computing. Constructing a suitable quantum version of a random walk is not trivial; pure quantum dynamics is deterministic, so randomness only enters during the measurement phase, i.e. when converting the quantum information into classical information. The outcome of a quantum random walk is very different from the corresponding classical random walk owing to the interference between the different possible paths. The upshot is that quantum walkers find themselves further from their starting point than a classical walker on average, and this forms the basis of a quantum speed up, which can be exploited to solve problems faster. Surprisingly, the effect of making the walk slightly less than perfectly quantum can optimize the properties of the quantum walk for algorithmic applications. Looking to the future, even with a small quantum computer available, the development of quantum walk algorithms might proceed more rapidly than it has, especially for solving real problems.
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School of Physics and Astronomy, University of Leeds, Leeds LS2 9JT, UK. v.kendon@leeds.ac.uk
We briefly review what a quantum computer is, what it promises to do for us and why it is so hard to build one. Among the first applications anticipated to bear fruit is the quantum simulation of quantum systems. While most quantum computation is an extension of classical digital computation, quantum simulation differs fundamentally in how the data are encoded in the quantum computer. To perform a quantum simulation, the Hilbert space of the system to be simulated is mapped directly onto the Hilbert space of the (logical) qubits in the quantum computer. This type of direct correspondence is how data are encoded in a classical analogue computer. There is no binary encoding, and increasing precision becomes exponentially costly: an extra bit of precision doubles the size of the computer. This has important consequences for both the precision and error-correction requirements of quantum simulation, and significant open questions remain about its practicality. It also means that the quantum version of analogue computers, continuous-variable quantum computers, becomes an equally efficient architecture for quantum simulation. Lessons from past use of classical analogue computers can help us to build better quantum simulators in future.
Faculty of Physics, The Weizmann Institute of Science, 76100 Rehovot, Israel. hagai.perets@weizmann.ac.il
Quantum random walks are the quantum counterpart of classical random walks, and were recently studied in the context of quantum computation. Physical implementations of quantum walks have only been made in very small scale systems severely limited by decoherence. Here we show that the propagation of photons in waveguide lattices, which have been studied extensively in recent years, are essentially an implementation of quantum walks. Since waveguide lattices are easily constructed at large scales and display negligible decoherence, they can serve as an ideal and versatile experimental playground for the study of quantum walks and quantum algorithms. We experimentally observe quantum walks in large systems ( approximately 100 sites) and confirm quantum walks effects which were studied theoretically, including ballistic propagation, disorder, and boundary related effects.
Centre for Applied Dynamics Research, School of Engineering & Physical Sciences, University of Aberdeen, King's College, Aberdeen AB24 3UE, UK.
This article overviews the contributions to the special Christmas Issues of Phil. Trans. R. Soc. A published in Decembers 2004-2006, which together cover most of the physical sciences. It also plays the role of a Preface for the 2006 issue, which is devoted to the work of young scientists in mathematics and physics.
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School of Physics and Astronomy, University of Leeds, Leeds LS2 9JT, UK. v.kendon@leeds.ac.uk
We briefly review what a quantum computer is, what it promises to do for us and why it is so hard to build one. Among the first applications anticipated to bear fruit is the quantum simulation of quantum systems. While most quantum computation is an extension of classical digital computation, quantum simulation differs fundamentally in how the data are encoded in the quantum computer. To perform a quantum simulation, the Hilbert space of the system to be simulated is mapped directly onto the Hilbert space of the (logical) qubits in the quantum computer. This type of direct correspondence is how data are encoded in a classical analogue computer. There is no binary encoding, and increasing precision becomes exponentially costly: an extra bit of precision doubles the size of the computer. This has important consequences for both the precision and error-correction requirements of quantum simulation, and significant open questions remain about its practicality. It also means that the quantum version of analogue computers, continuous-variable quantum computers, becomes an equally efficient architecture for quantum simulation. Lessons from past use of classical analogue computers can help us to build better quantum simulators in future.
School of Physics and Astronomy, University of Leeds, Leeds LS2 9JT, UK. s.a.harris@leeds.ac.uk
Our understanding of the physics of biological molecules, such as proteins and DNA, is limited because the approximations we usually apply to model inert materials are not, in general, applicable to soft, chemically inhomogeneous systems. The configurational complexity of biomolecules means the entropic contribution to the free energy is a significant factor in their behaviour, requiring detailed dynamical calculations to fully evaluate. Computer simulations capable of taking all interatomic interactions into account are therefore vital. However, even with the best current supercomputing facilities, we are unable to capture enough of the most interesting aspects of their behaviour to properly understand how they work. This limits our ability to design new molecules, to treat diseases, for example. Progress in biomolecular simulation depends crucially on increasing the computing power available. Faster classical computers are in the pipeline, but these provide only incremental improvements. Quantum computing offers the possibility of performing huge numbers of calculations in parallel, when it becomes available. We discuss the current open questions in biomolecular simulation, how these might be addressed using quantum computation and speculate on the future importance of quantum-assisted biomolecular modelling.
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Department of Physics, Boston University, Boston, Massachusetts 02215, USA.
We propose a form of parallel computing on classical computers that is based on matrix product states. The virtual parallelization is accomplished by representing bits with matrices and by evolving these matrices from an initial product state that encodes multiple inputs. Matrix evolution follows from the sequential application of gates, as in a logical circuit. The action by classical probabilistic one-bit and deterministic two-bit gates such as NAND are implemented in terms of matrix operations and, as opposed to quantum computing, it is possible to copy bits. We present a way to explore this method of computation to solve search problems and count the number of solutions. We argue that if the classical computational cost of testing solutions (witnesses) requires less than O(n^{2}) local two-bit gates acting on n bits, the search problem can be fully solved in subexponential time. Therefore, for this restricted type of search problem, the virtual parallelization scheme is faster than Grover's quantum algorithm.
Sci Rep. 2012 ;2 :260
22355772
Quantum computers are known to be qualitatively more powerful than classical computers, but so far only a small number of different algorithms have been discovered that actually use this potential. It would therefore be highly desirable to develop other types of quantum algorithms that widen the range of possible applications. Here we propose an efficient and exact quantum algorithm for finding the square-free part of a large integer - a problem for which no efficient classical algorithm exists. The algorithm relies on properties of Gauss sums and uses the quantum Fourier transform. We give an explicit quantum network for the algorithm. Our algorithm introduces new concepts and methods that have not been used in quantum information processing so far and may be applicable to a wider class of problems.
School of Computing Sciences, University of East Anglia, Norwich NR4 7TJ, UK. r.montagna@uea.ac.uk
Brownian motion is a random process that finds application in many fields, and its relation to certain color perception phenomena has recently been observed. On this ground, Marini and Rizzi developed a retinex algorithm based on Brownian motion paths. However, while their approach has several advantages and delivers interesting results, it has a high computational complexity. We propose an efficient algorithm that generates pseudo-Brownian paths with a very important constraint: we can guarantee a lower bound to the number of visits to each pixel, as well as its average. Despite these constraints, we show that the paths generated have certain statistical similarities to random walk and Brownian motion. Finally, we present a retinex implementation that exploits the paths generated with our algorithm, and we compare some images it generates with those obtained with the McCann99 and Frankle and McCann's algorithms (two multiscale retinex implementations that have a low computational complexity). We find that our approach causes fewer artifacts and tends to require a smaller number of pixel comparisons to achieve similar results, thus compensating for the slightly higher computational complexity.
PLoS One. 2011 ;6 (5):e19663
21573006
School of Chemistry and Physics, University of Adelaide, Adelaide, South Australia, Australia. james.m.chappell@adelaide.edu.au
Quantum phase estimation is one of the key algorithms in the field of quantum computing, but up until now, only approximate expressions have been derived for the probability of error. We revisit these derivations, and find that by ensuring symmetry in the error definitions, an exact formula can be found. This new approach may also have value in solving other related problems in quantum computing, where an expected error is calculated. Expressions for two special cases of the formula are also developed, in the limit as the number of qubits in the quantum computer approaches infinity and in the limit as the extra added qubits to improve reliability goes to infinity. It is found that this formula is useful in validating computer simulations of the phase estimation procedure and in avoiding the overestimation of the number of qubits required in order to achieve a given reliability. This formula thus brings improved precision in the design of quantum computers.
Institute for Quantum Computing and Department of Physics, University of Waterloo, Waterloo, Ontario, N2L 3G1, Canada.
We present experimental results approximating the Jones polynomial using 4 qubits in a liquid state nuclear magnetic resonance quantum information processor. This is the first experimental implementation of a complete problem for the deterministic quantum computation with one quantum bit model of quantum computation, which uses a single qubit accompanied by a register of completely random states. The Jones polynomial is a knot invariant that is important not only to knot theory, but also to statistical mechanics and quantum field theory. The implemented algorithm is a modification of the algorithm developed by Shor and Jordan suitable for implementation in NMR. These experimental results show that for the restricted case of knots whose braid representations have four strands and exactly three crossings, identifying distinct knots is possible 91% of the time.
Chair for Applied Mathematics I, Friedrich-Alexander University Erlangen-Nuremberg, Erlangen, Germany and Tiberiu Popoviciu Institute of Numerical Analysis, Romanian Academy, Cluj Napoca, Romania.
The variance of the advection-diffusion processes with variable coefficients is exactly decomposed as a sum of dispersion terms and memory terms consisting of correlations between velocity and initial positions. For random initial conditions, the memory terms quantify the departure of the preasymptotic variance from the time-linear diffusive behavior. For deterministic initial conditions, the memory terms account for the memory of the initial positions of the diffusing particles. Numerical simulations based on a global random walk algorithm show that the influence of the initial distribution of the cloud of particles is felt over hundreds of dimensionless times. In case of diffusion in random velocity fields with finite correlation range the particles forget the initial positions in the long-time limit and the variance is self-averaging, with clear tendency toward normal diffusion.
Institute for Theoretical Physics, University of Münster, Wilhelm-Klemm-Strasse 9, D-48149 Münster, Germany.
We formulate the generalized master equation for a class of continuous-time random walks in the presence of a prescribed deterministic evolution between successive transitions. This formulation is exemplified by means of an advection-diffusion and a jump-diffusion scheme. Based on this master equation, we also derive reaction-diffusion equations for subdiffusive chemical species, using a mean-field approximation.
Department of Physics and Centre for Quantum Computer Technology, University of Queensland, Brisbane 4072, Australia. lanyon@physics.uq.edu.au
Deterministic quantum computation with one pure qubit (DQC1) is an efficient model of computation that uses highly mixed states. Unlike pure-state models, its power is not derived from the generation of a large amount of entanglement. Instead it has been proposed that other nonclassical correlations are responsible for the computational speedup, and that these can be captured by the quantum discord. In this Letter we implement DQC1 in an all-optical architecture, and experimentally observe the generated correlations. We find no entanglement, but large amounts of quantum discord-except in three cases where an efficient classical simulation is always possible. Our results show that even fully separable, highly mixed, states can contain intrinsically quantum mechanical correlations and that these could offer a valuable resource for quantum information technologies.
Complex and Adaptive Systems Laboratory, University College Dublin, Dublin 4, Ireland. fergal.casey@ucd.ie
We demonstrate the use of a variational method to determine a quantitative lower bound on the rate of convergence of Markov chain Monte Carlo (MCMC) algorithms as a function of the target density and proposal density. The bound relies on approximating the second largest eigenvalue in the spectrum of the MCMC operator using a variational principle and the approach is applicable to problems with continuous state spaces. We apply the method to one dimensional examples with Gaussian and quartic target densities, and we contrast the performance of the random walk Metropolis-Hastings algorithm with a "smart" variant that incorporates gradient information into the trial moves, a generalization of the Metropolis adjusted Langevin algorithm. We find that the variational method agrees quite closely with numerical simulations. We also see that the smart MCMC algorithm often fails to converge geometrically in the tails of the target density except in the simplest case we examine, and even then care must be taken to choose the appropriate scaling of the deterministic and random parts of the proposed moves. Again, this calls into question the utility of smart MCMC in more complex problems. Finally, we apply the same method to approximate the rate of convergence in multidimensional Gaussian problems with and without importance sampling. There we demonstrate the necessity of importance sampling for target densities which depend on variables with a wide range of scales.
Cortex. 2008 Sep ;44 (8):936-52
18635164
Cit:40
Cardiff University Brain Research Imaging Centre, School of Psychology, Cardiff University, Cardiff, Wales, UK. jonesd27@cf.ac.uk
The purpose of this article is to explain how the random walks of water molecules undergoing diffusion in living tissue may be exploited to garner information on the white matter of the human brain and its connections. We discuss the concepts underlying diffusion-weighted (DW) imaging, and diffusion tensor imaging before exploring fibre tracking, or tractography, which aims to reconstruct the three-dimensional trajectories of white matter fibres non-invasively. The two main classes of algorithm - deterministic and probabilistic tracking - are compared and example results are presented. We then discuss methods to resolve the 'crossing fibre' issue which presents a problem when using the tensor model to characterize diffusion behaviour in complex tissue. Finally, we detail some of the issues that remain to be resolved before we can reliably characterize connections of the living human brain in vivo.
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